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Software Architecture and the UML

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Software Architecture and the UML

اسلاید 1: Software Architecture and the UMLGrady Booch

اسلاید 2: Architecting a dog house Can be built by one personRequiresMinimal modelingSimple processSimple tools

اسلاید 3: Architecting a houseBuilt most efficiently and timely by a teamRequiresModelingWell-defined processPower tools

اسلاید 4: Architecting a high rise

اسلاید 5: Early architectureProgress - Limited knowledge of theory

اسلاید 6: Modern architectureProgress - Advances in materials - Advances in analysisScale - 5 times the span of the Pantheon - 3 times the height of Cheops

اسلاید 7: Modeling a house

اسلاید 8: Movements in civil architectureBronze age/Egyptian (Imhotep)Grecian/Roman (Vitruvius)Byzantine/RomanesqueGothicMannerism (Michelangelo, Palladio)BaroqueEngineering/Rational/National/RomanticArt noveauModern movement (Wright, LeCorbusier)Progress - Imitation of previous efforts - Learning from failure - Integration of other forces - Experimentation

اسلاید 9: Kinds of civil architectureCommunityhouses, flats and apartments, gardens, education, hospitals, religionCommerceshops and stores, restaurants, hotels, office buildings, banks, airportsIndustryindustrial buildings, laboratories, farm buildingsLeisuresport, theaters and cinemas, museumsNeufert Architect’s DataThe Handbook of Building Types

اسلاید 10: Forces in civil architectureAvoiding failure - Safety factors - Redundancy - EquilibriumCompressionLoadTensionLoadKinds of loads - Dead loads - Live loads - Dynamic loadsAny time you depart from established practice, make ten times theeffort, ten times the investigation. Especially on a very large project. - LeMessuier

اسلاید 11: Shearing layers of change SiteSkinStructureServicesSpace planStuffBrand, How Buildings Learn

اسلاید 12: Dimensions of software complexityHigher technical complexity - Embedded, real-time, distributed, fault-tolerant - Custom, unprecedented, architecture reengineering - High performanceLower technical complexity - Mostly 4GL, or component-based - Application reengineering - Interactive performanceHighermanagement complexity - Large scale - Contractual - Many stake holders - “Projects”Lowermanagement complexity - Small scale - Informal - Single stakeholder - “Products”Defense MIS SystemDefense Weapon SystemTelecom SwitchCASE ToolNational Air TrafficControl SystemEnterprise IS(Family of ISApplications)CommercialCompilerBusinessSpreadsheetIS ApplicationDistributed Objects (Order Entry)Small ScientificSimulationLarge-ScaleOrganization/EntitySimulation An average software project: - 5-10 people - 10-15 month duration - 3-5 external interfaces - Some unknowns & risksEmbeddedAutomotive SoftwareIS ApplicationGUI/RDB (Order Entry)Walker Royce

اسلاید 13: Forces in SoftwareTechnology churnOur enemy is complexity, and it’s our goal to kill it.Jan BaanPerformanceThroughputCapacityAvailabilityFail safeFault toleranceFunctionalityCostCompatibilityResilienceThe challenge over the next 20 years will not be speed or cost or performance;it will be a question of complexity.Bill Raduchel, Chief Strategy Officer, Sun Microsystems

اسلاید 14: The domain of architectingArchitectureQualitiesProcessArchitecture RepresentationThe “what”The “why”The “how”The “who”SystemFeaturesArchitectureS/W RequirementsSystemQuality AttributesSatisfiesConstrainOrganizationArchitectSkillsStakeholdersDefines roleProducesFollowsDefinesTechnologyWojtek Kozaczynski

اسلاید 15: We all know that ...Architecture and design are the same thingArchitecture and infrastructure are the same thing<my favorite technology> is the architectureA good architecture is the work of a single architectArchitecture is flat, one blueprint is enoughArchitecture is just structureSystem architecture precedes software architectureArchitecture cannot be measured and validatedArchitecture is a ScienceArchitecture is an ArtPhilippe Kruchten

اسلاید 16: Architecture defined (again)Architecture n (1555) 1: the art of science of building, specifically, the art or practice of designing and building structures and esp. habitable ones 2 a: formation or construction as or as if as the result of conscious act <the ~ of the garden> b: a unifying or coherent form or structure <the novel lacks ~>Merriam Webster’s Collegiate Dictionary10th edition

اسلاید 17: Architecture defined (yet again)Software architecture encompasses the set of significant decisions about the organization of a software systemselection of the structural elements and their interfaces by which a system is composedbehavior as specified in collaborations among those elementscomposition of these structural and behavioral elements into larger subsystemarchitectural style that guides this organizationMary Shaw, CMUGrady Booch,Philippe Kruchten,Rich ReitmanKurt Bittner, Rational

اسلاید 18: Architecture defined (continued)Software architecture also involvesusagefunctionalityperformanceresiliencereusecomprehensibilityeconomic and technology constraints and tradeoffsaesthetic concernsMary Shaw, CMUGrady Booch,Philippe Kruchten,Rich ReitmanKurt Bittner, Rational

اسلاید 19: Architectural styleAn architecture style defines a family of systems in terms of a pattern of structural organization.An architectural style definesa vocabulary of components and connector typesa set of constraints on how they can be combinedone or more semantic models that specify how a system’s overall properties can be determined from the properties of its partsMary Shaw, CMU

اسلاید 20: Architecture metamodel

اسلاید 21: ModelsModels are the language of designer, in many disciplinesModels are representations of the system to-be-built or as-builtModels are vehicle for communications with various stakeholdersVisual models, blueprintsScaleModels allow reasoning about some characteristic of the real system

اسلاید 22: Many stakeholders, many viewsArchitecture is many things to many different interested partiesend-usercustomerproject managersystem engineerdeveloperarchitectmaintainerother developersMultidimensional realityMultiple stakeholdersmultiple views, multiple blueprints

اسلاید 23: Architectural viewAn architectural view is a simplified description (an abstraction) of a system from a particular perspective or vantage point, covering particular concerns, and omitting entities that are not relevant to this perspective

اسلاید 24: Architecturally significant elementsNot all design is architectureMain “business” classesImportant mechanismsProcessors and processesLayers and subsystemsArchitectural views = slices through models

اسلاید 25: Characteristics of a Good ArchitectureResilientSimpleApproachableClear separation of concernsBalanced distribution of responsibilitiesBalances economic and technology constraints

اسلاید 26: Representing System ArchitectureLogical ViewEnd-user FunctionalityImplementation ViewProgrammers Software management Process ViewPerformanceScalabilityThroughput System integratorsDeployment ViewSystem topology Delivery, installationCommunicationSystem engineeringConceptualPhysicalUse Case View

اسلاید 27: Relation Between ViewsLogical viewComponent viewProcess viewDeployment view

اسلاید 28: How many views?Simplified models to fit the contextNot all systems require all views:Single processor: drop deployment viewSingle process: drop process viewVery Small program: drop implementation viewAdding views:Data view, security view

اسلاید 29: The Value of the UMLIs an open standardSupports the entire software development lifecycleSupports diverse applications areasIs based on experience and needs of the user communitySupported by many tools

اسلاید 30: Creating the UMLBooch methodOMTUnified Method 0.8OOPSLA ´95OOSEOther methodsUML 0.9Web - June ´96 publicfeedbackFinal submission to OMG, Sep ‘97First submission to OMG, Jan ´97UML 1.1OMG Acceptance, Nov 1997UML 1.3UML 1.0UML partners

اسلاید 31: UML PartnersRational Software CorporationHewlett-PackardI-LogixIBMICON ComputingIntellicorpMCI SystemhouseMicrosoftObjecTimeOraclePlatinum TechnologyTaskonTexas Instruments/Sterling SoftwareUnisys

اسلاید 32: MeyerBefore and after conditionsHarelStatechartsGamma, et alFrameworks and patterns,HP FusionOperation descriptions and message numberingEmbleySingleton classes andhigh-level viewWirfs-BrockResponsibilitiesOdellClassificationShlaer - MellorObject lifecyclesRumbaughOMTBoochBooch methodJacobsonOOSEContributions to the UML

اسلاید 33: Overview of the UMLThe UML is a language forvisualizingspecifyingconstructingdocumentingthe artifacts of a software-intensive system

اسلاید 34: Overview of the UMLModeling elementsRelationshipsExtensibility MechanismsDiagrams

اسلاید 35: Modeling ElementsStructural elementsclass, interface, collaboration, use case, active class, component, nodeBehavioral elementsinteraction, state machineGrouping elementspackage, subsystemOther elementsnote

اسلاید 36: RelationshipsDependencyAssociationGeneralizationRealization

اسلاید 37: Extensibility MechanismsStereotypeTagged valueConstraint

اسلاید 38: Models, Views, and DiagramsUse CaseDiagramsUse CaseDiagramsUse CaseDiagramsScenarioDiagramsScenarioDiagramsCollaborationDiagramsStateDiagramsStateDiagramsComponentDiagramsComponentDiagramsComponentDiagramsDeploymentDiagramsStateDiagramsStateDiagramsObjectDiagramsScenarioDiagramsScenarioDiagramsStatechartDiagramsUse CaseDiagramsUse CaseDiagramsSequenceDiagramsStateDiagramsStateDiagramsClassDiagramsActivityDiagramsA model is a completedescription of a systemfrom a particularperspectiveModels

اسلاید 39: DiagramsA diagram is a view into a modelPresented from the aspect of a particular stakeholderProvides a partial representation of the systemIs semantically consistent with other viewsIn the UML, there are nine standard diagramsStatic views: use case, class, object, component, deploymentDynamic views: sequence, collaboration, statechart, activity

اسلاید 40: Use Case DiagramCaptures system functionality as seen by users

اسلاید 41: Use Case DiagramCaptures system functionality as seen by usersBuilt in early stages of developmentPurposeSpecify the context of a systemCapture the requirements of a systemValidate a system’s architectureDrive implementation and generate test casesDeveloped by analysts and domain experts

اسلاید 42: Class DiagramCaptures the vocabulary of a system

اسلاید 43: Class DiagramCaptures the vocabulary of a systemBuilt and refined throughout developmentPurposeName and model concepts in the systemSpecify collaborationsSpecify logical database schemasDeveloped by analysts, designers, and implementers

اسلاید 44: Object DiagramCaptures instances and links

اسلاید 45: Object DiagramShows instances and linksBuilt during analysis and designPurposeIllustrate data/object structuresSpecify snapshotsDeveloped by analysts, designers, and implementers

اسلاید 46: Component DiagramCaptures the physical structure of the implementation

اسلاید 47: Component DiagramCaptures the physical structure of the implementationBuilt as part of architectural specificationPurposeOrganize source codeConstruct an executable releaseSpecify a physical databaseDeveloped by architects and programmers

اسلاید 48: Deployment DiagramCaptures the topology of a system’s hardware

اسلاید 49: Deployment DiagramCaptures the topology of a system’s hardwareBuilt as part of architectural specificationPurposeSpecify the distribution of componentsIdentify performance bottlenecksDeveloped by architects, networking engineers, and system engineers

اسلاید 50: Sequence DiagramCaptures dynamic behavior (time-oriented)

اسلاید 51: Sequence DiagramCaptures dynamic behavior (time-oriented)PurposeModel flow of controlIllustrate typical scenarios

اسلاید 52: Collaboration DiagramCaptures dynamic behavior (message-oriented)

اسلاید 53: Collaboration DiagramCaptures dynamic behavior (message-oriented)PurposeModel flow of controlIllustrate coordination of object structure and control

اسلاید 54: Statechart DiagramCaptures dynamic behavior (event-oriented)

اسلاید 55: Statechart DiagramCaptures dynamic behavior (event-oriented)PurposeModel object lifecycleModel reactive objects (user interfaces, devices, etc.)

اسلاید 56: Activity DiagramCaptures dynamic behavior (activity-oriented)

اسلاید 57: Activity DiagramCaptures dynamic behavior (activity-oriented)PurposeModel business workflowsModel operations

اسلاید 58: Architecture and the UMLOrganizationPackage, subsystemDynamicsInteractionState machineDesign ViewImplementation ViewProcess ViewComponents Classes, interfaces,collaborationsActive classesDeployment ViewNodesUse Case ViewUse cases

اسلاید 59: Software engineering processA set of partially ordered steps intended to reach a goal. In software engineering the goal is to build a software product or to enhance an existing one.Architectural processSequence of activities that lead to the production of architectural artifacts:A software architecture descriptionAn architectural prototype

اسلاید 60: Rational Unified ProcessIterativeArchitecture-centricUse-case drivenRisk confronting

اسلاید 61: Focus over timeDiscoveryInventionFocusImplementation

اسلاید 62: Key conceptsPhase, IterationsProcess WorkflowsActivity, stepsArtifactsmodelsreports, documentsWorker: ArchitectWhat does happen?What is produced?Who does it?When does architecture happen?

اسلاید 63: Lifecycle PhasestimeInceptionElaborationConstructionTransition Inception Define the scope of the project and develop business case Elaboration Plan project, specify features, and baseline the architecture Construction Build the product Transition Transition the product to its users

اسلاید 64: Major MilestonestimeVision Baseline Architecture InitialCapability Product ReleaseInceptionElaborationConstructionTransition

اسلاید 65: Phases and IterationsAn iteration is a sequence of activities with an established plan and evaluation criteria, resulting in an executable releaseArchIteration...Dev IterationDev Iteration...TransIteration...ReleaseReleaseReleaseReleaseReleaseReleaseReleaseReleasePrelimIteration...InceptionElaborationConstructionTransition

اسلاید 66: Architecture-CentricModels are vehicles for visualizing, specifying, constructing, and documenting architectureThe Unified Process prescribes the successive refinement of an executable architecturetimeArchitectureInceptionElaborationConstructionTransition

اسلاید 67: Unified Process structureManagementEnvironmentBusiness ModelingImplementationTestAnalysis & DesignPreliminary Iteration(s) Iter. #1PhasesProcess WorkflowsIterationsSupporting Workflows Iter. #2 Iter. #n Iter. #n+1 Iter. #n+2 Iter. #m Iter. #m+1DeploymentConfiguration MgmtRequirementsElaborationTransitionInceptionConstruction

اسلاید 68: Architecture and IterationsUse case ModelDesign ModelDeployment ModelTest ModelImplementation ModelContent

اسلاید 69: Architectural designIdentify, select, and validate “architecturally significant” elementsNot everything is architectureMain “business” classesImportant mechanismsProcessors and processesLayers and subsystemsInterfacesProduce a Software Architecture Documen

اسلاید 70: Architectural design workflowSelect scenarios: criticality and riskIdentify main classes and their responsibilityDistribute behavior on classesStructure in subsystems, layers, define interfacesDefine distribution and concurrencyImplement architectural prototypeDerive tests from use casesEvaluate architectureIterateUse case viewLogical viewDeployment viewImplementation viewProcess view

اسلاید 71: Sources of architectureTheftMethodIntuitionClassical systemUnprecedented systemTheftMethodIntuition

اسلاید 72: PatternsA pattern is a solution to a problem in a contextA pattern codifies specific knowledge collected from experience in a domainAll well-structured systems are full of patternsIdiomsDesign patternsArchitectural patterns

اسلاید 73: MechanismsScrews· BrakesKeys· PipesRivets· ValvesBearings · SpringsPins, axles, shafts· Cranks and rodsCouplings· CamsRopes, belts, and chains· PulleysFriction wheels· Engaging gearsToothed wheelsFlywheelsLevers and connecting rodsClick wheels and gearsRatchetsdaVinci

اسلاید 74: Design patternsCreational patternsAbstract factoryPrototypeStructural patternsAdapterBridgeProxyBehavioral patternsChain of responsibilityMediatorVisitorMechanisms are the soul of an architectureDesign PatternsGamma et al

اسلاید 75: Modeling a design pattern

اسلاید 76: Modeling a design pattern (cont.)

اسلاید 77: Modeling a design pattern (cont.)

اسلاید 78: Architectural patternsDistributed · LayeredEvent-driven · MVCFrame-based · IR-centricBatch · SubsumptionPipes and filters · DisposableRepository-centricBlackboardInterpreterRule-basedSoftware ArchitectureShaw and GarlanBuschmann et alA System of PatternsBuschman et alBooch

اسلاید 79: Complex business systemReal-Life Object-oriented SystemsSoren Lauesen

اسلاید 80: Logical application architectureRelationalDatabaseGraphicalUserInterfaceRelationalDatabaseGraphicalUserInterfaceBusinessObjectModelGraphicalUserInterfaceBusinessObjectModelRelationalDatabase

اسلاید 81: Physical application architectureRelational Database Server(s)Client CWWW BrowserWebServerHTMLCGIASPJavaBusiness ObjectServicesBusiness ObjectEngineApplicationBusiness ObjectServicesClient ABusiness ObjectEngineThinner client, thicker serverClient BApplicationBusiness ObjectServicesBusiness ObjectEngineBusiness Object ServerDCOMADO/RCORBABeansCOMMTSBeansETS

اسلاید 82: Complex Internet systemThe Second WavePaul Dreyfus, NetscapeClientServerApplicationServerFulfillmentSystemFinancialSystemInventorySystemRDBMSServerDynamic HTML, JavaScript, Javaplug-ins, source code enhancementsJava, C, C++, JavaScript, CGIJava, C, C++, JavaBeans, CORBA, DCOMNative languages

اسلاید 83: Who are the architects?Experiencesoftware developmentdomainPro-active, goal orientedLeadership, authorityArchitecture teambalance

اسلاید 84: ArchitectNot just a top level designerNeed to ensure feasibilityNot the project managerBut “joined at the hip”Not a technology expertPurpose of the system, “fit”, Not a lone scientistCommunicator

اسلاید 85: Software architecture team charterDefining the architecture of the softwareMaintaining the architectural integrity of the softwareAssessing technical risks related to the software designProposing the order and contents of the successive iterations Consulting servicesAssisting marketing for future product definitionFacilitating communications between project teams

اسلاید 86: Architecture is making decisionsThe life of a software architect is a long (and sometimes painful) succession of suboptimal decisions made partly in the dark.

اسلاید 87: FuturesADL: Architecture Description LanguagesUML, UniCon, LILEAnna, P++, LEAP, Wright, µRapidStandardization of conceptsIEEE Working Group on ArchitectureINCOSE Working Group on System ArchitectureSystematic capture of architectural patterns

اسلاید 88: References (Architecture)Len Bass, Paul Clements & Rick Kazman, Software Architecture in Practice, Addison-Wesley, 1998.Frank Buschmann, Régine Meunier, Hans Rohnert, Peter Sommerlad, and Michael Stahl, Pattern-Oriented Software Architecture - A System of Patterns, Wiley and Sons, 1996.Christine Hofmeister, Robert Nord, Dilip Soni, Applied Software Architecture, Addison-Wesley 1999.Eric Gamma, John Vlissides, Richard Helm, Ralph Johnson, Design Patterns, Addison-Wesley 1995.Philippe Kruchten, “The 4+1 View Model of Architecture,” IEEE Software, 12 (6), November 1995, IEEE. http://www.rational.com/support/techpapers/ieee/Eberhardt Rechtin, Systems Architecting: Creating and Building Complex Systems, Englewood Cliffs NJ, Prentice-Hall, 1991.

اسلاید 89: References (Architecture)Eberhardt Rechtin & Mark Maier, The Art of System Architecting, CRC Press, 1997.Recommended Practice for Architectural Description, Draft 2.0 of IEEE P1471, May 1998http://www.pithecanthropus.com/~awg/Mary Shaw, and David Garlan, Software Architecture—Perspectives on an Emerging Discipline, Upper Saddle River, NJ, Prentice-Hall, 1996.Bernard I. Witt, F. Terry Baker, and Everett W. Merritt, Software Architecture and Design—Principles, Models, and Methods, New York NY, Van Nostrand Reinhold, 1995.The World-wide Institute of Software Architectshttp://www.wwisa.org

اسلاید 90: References (UML)Grady Booch, James Rumbaugh, Ivar Jacobson, The Unified Modeling Language User Guide, Addison-Wesley, 1999.

اسلاید 91: References (Process)Barry Boehm, “A spiral model of software development and enhancement,” IEEE Computer, May 1998.Barry Boehm, “Anchoring the software process,” IEEE Software, July 1996.Grady Booch, Object Solutions, Addison-Wesley, 1995.Philippe Kruchten, “A Rational Development Process,” CrossTalk, July 1996.http://www.rational.com/support/techpapers/devprcs/Philippe Kruchten, The Rational Unified Process - An Introduction, Addison-Wesley, 1999.Rational Unified Process 5.0, Rational, Cupertino, CA, 1998Walker Royce, Software Project Management: a Unified Framework, Addison-Wesley, 1998The Software Program Manager’s Networkhttp://www.spmn.com

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