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Sharif University of Technolo Graduate School of Management & Economics CREATIVITY & INNOVATION Dr. S. Alireza Feyzbakhsh 83

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Creativity, Innovation and Entrepreneurship Thinking new things Doing new things Creating value in aah the market place

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Creativity - a necessity for Survival PARIS IN THE THE SPRING TIME Can creativity be Taught?

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Creative Thinking Always ask “Is there a better way?” Challenge custom, routine and _ ‏يم‎ ‎tradition See from a different perspective Be reflective, deep in thought

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More than one “right answer” See mistakes and failures pit stops on the way to success late unrelated ideas to nerate innovative solutions ve “Helicopter skills”

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Barriers to Creativity 1. Searching for the one “right” answer. 2. Focusing on “being logic 3. Blindly following the rules. 4. Constantly being practica 5. Viewing play as frivolous.

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Barriers to Creativity (Continued) 6. Becoming overly specialized. 7. Avoiding ambiguity. 8. Fearing looking foolish. 9. Fearing mistakes and failure. Believing that “I’m not creative”.

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How to Enhance Creativity O Expecting creativity. > © O Expecting and tolerating fatrure? 9 Encouraging curiosity. O Viewing problems as challenges. O Providing creativity training. 9 Providing support. O Rewarding creativity. O Modeling creativity.

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The Creative Process 1. Preparation. Involves getting the mind ready for creative thinking 2. Investigation. Requires the individual to develop a solid understanding of the problem or decision. 3. Transformation. Involve: similarities and the di information collected. 4. Incubation. Allows mind to reflect the in!

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5. Illumination. Occurs at some point during . the incubation stage when a spontaneous breakthrough causes “the light bulb to go on” 6. Verification. Involves validating the idea as accurate and useful. 0 plementation. Involves transforming ee o a business reality.

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CREATIVE PROBLEM SOLVING Brainstorming Reverse brainstorming Synectics Gordon method Checklist method Free association Forced relationships Collective notebook method

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CREATIVE PROBLEM SOLVING Heuristic Scientific method Value analysis Attribute listing method Matrix charting Inspired (big-dream) approach Parameter analysis

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PRODUCT PLANNING AND DEVELOPMENT PROCESS * Idea stage * Concept stage * Product development stage * Test marketing stage * Commercialization

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Major Innovation Myths ° Myth1 Innovation is planned and predictable ° Myth2 Technical specifications should be thoroughly prepared ° Myth3 Creativity relies on dreams and blue-sky ideas

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Major Innovation Myths ۰ 4 Big projects will develop better innovations than smaller ones ° Myth5 Technology is the driver force of innovation and success

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Sources of Innovation * Unexpected occurrences * Incongruities * Process needs ¢ Industry and market changes * Demographic changes * Perceptual changes * Knowledge-based concepts

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Principles of Innovation * Be action oriented * Make the product ,process,or service Simple and understandable * Make the product,process,or service Customer- based * Start small ¢ Aim high * Learn from failures * Follow a milestone schedule ¢ Reward heroic activity * Work,work,work

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The Creative Climate No enterprise will have creative owners and managers for long if the right climate is not established and nurtured

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The Role of Creativity ¢ The generation of ideas that result in the improved efficiency or effectiveness of a system

Sharif University of Technology Graduate School of Management & Economics CREATIVITY & INNOVATION Dr. S. Alireza Feyzbakhsh 83 Creativity, Innovation and Entrepreneurship Creativit y Thinking new things Innovatio n Doing new things Entrepreneurs hip Creating value in the market place Creativity - a necessity for Survival PARIS IN THE THE SPRING TIME Can creativity be Taught? Creative Thinking Always ask “Is there a better way?” Challenge custom, routine and tradition See from a different perspective Be reflective, deep in thought More than one “right answer” See mistakes and failures pit stops on the way to success Relate unrelated ideas to generate innovative solutions Have “Helicopter skills” Barriers to Creativity 1. Searching for the one “right” answer. 2. Focusing on “being logical”. 3. Blindly following the rules. 4. Constantly being practical. 5. Viewing play as frivolous. Barriers to Creativity (Continued) 6. Becoming overly specialized. 7. Avoiding ambiguity. 8. Fearing looking foolish. 9. Fearing mistakes and failure. 10. Believing that “I’m not creative”. How to Enhance Creativity         Expecting creativity. Expecting and tolerating failure. Encouraging curiosity. Viewing problems as challenges. Providing creativity training. Providing support. Rewarding creativity. Modeling creativity. The Creative Process 1. Preparation. Involves getting the mind ready for creative thinking 2. Investigation. Requires the individual to develop a solid understanding of the problem or decision. 3. Transformation. Involves viewing the similarities and the difference among the information collected. 4. Incubation. Allows the subconscious mind to reflect the information collected. 5. Illumination. Occurs at some point during the incubation stage when a spontaneous breakthrough causes “the light bulb to go on” 6. Verification. Involves validating the idea as accurate and useful. 7. Implementation. Involves transforming the idea into a business reality. CREATIVE PROBLEM SOLVING • • • • • • • • Brainstorming Reverse brainstorming Synectics Gordon method Checklist method Free association Forced relationships Collective notebook method CREATIVE PROBLEM SOLVING • • • • • • • Heuristic Scientific method Value analysis Attribute listing method Matrix charting Inspired (big-dream) approach Parameter analysis PRODUCT PLANNING AND DEVELOPMENT PROCESS • Idea stage • Concept stage • Product development stage • Test marketing stage • Commercialization Major Innovation Myths • Myth1 Innovation is planned and predictable • Myth2 Technical specifications should be thoroughly prepared • Myth3 Creativity relies on dreams and blue-sky ideas Major Innovation Myths • Myth4 Big projects will develop better innovations than smaller ones • Myth5 Technology is the driver force of innovation and success Sources of Innovation • Unexpected occurrences • Incongruities • Process needs • Industry and market changes • Demographic changes • Perceptual changes • Knowledge-based concepts Principles of Innovation • Be action oriented • Make the product ,process,or service Simple and understandable • Make the product,process,or service Customerbased • Start small • Aim high • Learn from failures • Follow a milestone schedule • Reward heroic activity • Work,work,work The Creative Climate No enterprise will have creative owners and managers for long if the right climate is not established and nurtured The Role of Creativity • The generation of ideas that result in the improved efficiency or effectiveness of a system

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